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Old Aug 12, 2006, 02:15 AM // 02:15   #1
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Default Fort. vs. Jade

hmmm im not really sure if there are any other posts out there like this but i'll give it a try.

From what i have seen Fort Aspenwood (sp?) is the most populated of the 2 (jade and fort) and the Kur have almost never lost a battle. But now the luxon are winning.

Personally i fine that the Jade Quarry (sp?) is more of a fair fight for both sides (it is much like allaince battles) you fight each other almost head on and try to capture points and what not. But in fort aspenwood the luxon side has the siege turtle and warrior guards which gives them the edge in battle. Now im not saying the the Kur side can't win because they used to have a win rate of about 80% if not 90% or somewhere close to that..

Well im just wondering what you as Guild Wars players think about this..

-Why is the Jade Quarry not as populated with ppl but almost everyone in fort aspenwood complain about that the luxon have the upper hand?

-And why dont the luxon/kur like to fight in the Jade Quarry? - ok edit to this someone was rushing me to finish
ty for reading

Last edited by Loki Seiguro; Aug 12, 2006 at 03:15 AM // 03:15..
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Old Aug 12, 2006, 02:16 AM // 02:16   #2
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Quote:
Originally Posted by Loki Seigurp
From what i have seen Fort Aspenwood (sp?) is the most populated of the 2 (jade and fort) and the Kur have almost never lost a battle. But now the luxon are winning.
How many Fort Aspenwood matches have you played, 2?

Luxons win 99% of the time (before the instant-res bug)
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Old Aug 12, 2006, 02:42 AM // 02:42   #3
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Quote:
Originally Posted by Loki Seiguro
-And why dont the luxon like to fight in the Jade Quarry?
Sorry, but this just flat out says that you are in a Kurzick alliance. You seem to have a bit of a warped view of what's going on.

I have ALL outposts on my map, so I can go where-ever I want. I have gone to Jade Quarry and looked at both sides. Usually there is maybe 1-3 people on each side, nowhere near enough for a fight. There isn't a bigger group at the Kurzick side. (European servers)


Now about the Kurzicks loosing more, that's just simple mechanics. It seems that there are more people usually on the Luxon side, and so there is usually more people who know what to do.
As well, I see many people (foolishly) using PvE builds. They don't realise that they have to alter their builds in order to be able to stand up to the enemies.

The fact of the matter is, the Luxon's work best with attack builds (which is what most PvE builds are). Whereas the Kurzicks work best with defensive builds (which most PvE builds are not). So therefore, the Luxons usually have builds that are able to handle what must be done.
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Old Aug 12, 2006, 02:56 AM // 02:56   #4
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Quote:
Originally Posted by Curse You
Now about the Kurzicks loosing more, that's just simple mechanics. It seems that there are more people usually on the Luxon side, and so there is usually more people who know what to do.
As well, I see many people (foolishly) using PvE builds. They don't realise that they have to alter their builds in order to be able to stand up to the enemies.

The fact of the matter is, the Luxon's work best with attack builds (which is what most PvE builds are). Whereas the Kurzicks work best with defensive builds (which most PvE builds are not). So therefore, the Luxons usually have builds that are able to handle what must be done.
EoE/WoP > boon protect,

luxon turtle guard = insane amount of KD and damage

Juggie > Turtle but owned by the turrtle guard.

Most of the time, its 12 v 5 because the Luxon NPC are mobile but the Kurzick NPC are fixed position so that they die easily
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Old Aug 12, 2006, 03:22 AM // 03:22   #5
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Quote:
Originally Posted by Curse You
Sorry, but this just flat out says that you are in a Kurzick alliance. You seem to have a bit of a warped view of what's going on.

I have ALL outposts on my map, so I can go where-ever I want. I have gone to Jade Quarry and looked at both sides. Usually there is maybe 1-3 people on each side, nowhere near enough for a fight. There isn't a bigger group at the Kurzick side. (European servers)


Now about the Kurzicks loosing more, that's just simple mechanics. It seems that there are more people usually on the Luxon side, and so there is usually more people who know what to do.
As well, I see many people (foolishly) using PvE builds. They don't realise that they have to alter their builds in order to be able to stand up to the enemies.

The fact of the matter is, the Luxon's work best with attack builds (which is what most PvE builds are). Whereas the Kurzicks work best with defensive builds (which most PvE builds are not). So therefore, the Luxons usually have builds that are able to handle what must be done.


yes i am a kur allaince person atm since i havent gotten aroud tom playing the luxon side (im trying to fisnh the game with all my char on the kur side first or it might cause problems (lux faction farming and kur ffing..)

and thats true about ppl using pve builds but some pve builds and finsh off a pvp builder no problem...

and how have you come to the conclusion that the lux are mor offensive then kur or is that just going along with the story line of factions?


Quote:
Originally Posted by Zinger314
How many Fort Aspenwood matches have you played, 2?

Luxons win 99% of the time (before the instant-res bug)
ive playe3d more then 2 and btw my info only calculates the time ive played..i might not have made that clear....also ive played on lux side and hide along with the turle and his guards and was able to lead a direct charge into the base of the kurzick and win in under 10 min..which kinda shows how over powering the luxon side is..or it couokld be the other team has ill prepared..lots of factors...
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Old Aug 12, 2006, 04:12 AM // 04:12   #6
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For Fort Aspenwood, I only play on the kurz side but I think its pretty even. One thing I picked up on was that, I would either go on really long winning or losing streaks.
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Old Aug 12, 2006, 04:14 AM // 04:14   #7
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The last 5 battles I've played on Aspenwood on Kurzick side, we've won. You just have to get lucky and hope you don't get a team full of idiots and leechers.
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Old Aug 12, 2006, 04:34 AM // 04:34   #8
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or that you have 2 or more bonders

i still have yet to play an 8 monk team on fort aspenwood on the kurzick side
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Old Aug 12, 2006, 05:00 AM // 05:00   #9
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Most people who want to go into Fort Aspenwood and Jade Quarry do to get faction points, and getting faction points is a grinding experience. A battle in Fort Aspenwood always goes as predicted due to what I call "herding barriers" - the gates and hallways that dictate the Luxon avenues of attack and the Kurzick choke points of defense. As a result, a particular build can be designed to take advantage of this setup, whether a Luxon ranger with Edge of Extinction or a Kurzick monk with Life Barrier.

The difference with Jade Quarry is that, as you've noticed, it is much more open-ended and plays like an alliance battle. That, however, means that the people who wish to win more frequently will choose Fort Aspenwood over it, because in Fort Aspenwood they can set up to do something that will all but guarantee a victory unless the other team happens to have a counter.

The Kurzick side actually has an advantage over the Luxons in Jade Quarry, because the quarries are positioned closer to the Kurzick starting positions. Unfortunately, the Jade Quarry is also much further from House Zu Heltzer than Fort Aspenwood is from Cavalon, and the Jade Sea is much easier to run than the Echovald Forest, so very few Kurzicks actually make it to Jade Quarry, and even fewer stay after completing the primary quest. Coupled with the fact that Jade Quarry is a coin toss where Fort Aspenwood can be skewed, Jade Quarry is chronically underpopulated on the Kurzick side, and the lack of battles turns even more people away.

I recently posted The Winner's Guide to Jade Quarry on these forums to provide an overview of what to expect in Jade Quarry and how to prepare for it. I firmly believe that more would come to Jade Quarry if they knew what they needed to do to win. After all, winning is a wonderful feeling that most of us enjoy greatly and would like to repeat as often as possible

If you want to do something about the current situation, I suggest this: get your Kurzick alliance to challenge a Luxon one to Jade Quarry "duels" one night a week. If you can do that, you'll be able to earn faction points while also building a rivalry and making the battle more personal for yourself. What better motivation is there to boost your alliance's standing with your faction than the taunts of the other side?
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Old Aug 12, 2006, 07:39 AM // 07:39   #10
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Winning is actually easy:You need to get youre team to work together and devise a plan,however,i always see everyone running around with no idea what there doing and just let the rest of the team run around while they go at it alone.

Well OFCOURSE youl lose!
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Old Aug 12, 2006, 07:42 AM // 07:42   #11
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Aspen is jsut so unbalanced. Kurizicks just like to stand there and take turtle attacks in the @ss. Not to mention when that Eoe hits it's GG. If the Luxons have a Eoe ranger it's pretty much guarrenteed win for them.
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Old Aug 12, 2006, 07:55 AM // 07:55   #12
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Quote:
Originally Posted by Loki Seiguro
-Why is the Jade Quarry not as populated with ppl but almost everyone in fort aspenwood complain about that the luxon have the upper hand?

-And why dont the luxon/kur like to fight in the Jade Quarry? - ok edit to this someone was rushing me to finish
ty for reading
My thought is the Jade Quarrey requires more thought than 'we attack, you defend, hey, fight over this mine as well if you like'. Fort is just a faster mission with less thought involved to play it.
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Old Aug 12, 2006, 10:59 AM // 10:59   #13
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I have rarely loose Fort Aspenwood (as a Kurzick), I play as a monk and find that if you heal the Kurzick Elementalists in the choke points they can hold up the Luxons for a decent amount of time, how ever once the Luxons get through the inner gates, switch to healing the juggernaught, with proper healing it can tear through most things including the turtles, if all goes to plan the enemy wont be strong enough when they get to the important NPCs in the back of the fort.
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Old Aug 12, 2006, 11:16 AM // 11:16   #14
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Quote:
Originally Posted by Istari
I have rarely loose Fort Aspenwood (as a Kurzick), I play as a monk and find that if you heal the Kurzick Elementalists in the choke points they can hold up the Luxons for a decent amount of time, how ever once the Luxons get through the inner gates, switch to healing the juggernaught, with proper healing it can tear through most things including the turtles, if all goes to plan the enemy wont be strong enough when they get to the important NPCs in the back of the fort.
Too bad the juggies is too easy to be pulled and ofter went out to venture alone with the degen enemy and if they get rid of the monk, you can say good bye to the juggie. The elementalist can be pulled as well, but they dont go as fas as a juggie would.

And elementalist got a better attack and defense than the mesmer, thats why people choose to bond them instead of the others.
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Old Aug 12, 2006, 11:38 AM // 11:38   #15
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@ Silver Fang: Yeah thats true, it all comes down to the roll in the end, just got to adapt

Wasnt there a guide about winning Aspenwood as the Kurzicks?
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Old Aug 12, 2006, 11:42 AM // 11:42   #16
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Quote:
Originally Posted by Istari
@ Silver Fang: Yeah thats true, it all comes down to the roll in the end, just got to adapt

Wasnt there a guide about winning Aspenwood as the Kurzicks?
BTW, if the luxon got a EoE ranger and know what to do, bonder cant safe a gate. or a ritualist with ritual lord disenchantment and offensive spirit as well as EoE(thats my build). and 1 WoP can kill a bonded gate. The luxon warrior combine with MM create a large armor that kill the entire base, cos the kurzick vase defense are too scattered.

There are more build that can easily win the match for luxon. Assasin is good in here too after a few match with some good assasin, they can climb the wall and kill off the interupter.
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Old Aug 13, 2006, 02:23 AM // 02:23   #17
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Hi

I am in a Luxon allied guild, but I have played Fort Aspenwood with kurziks cause i needed it too get factions, so i could do last master for protector title. As a kurzik player, u need too control mines and collect too nps, in the back. Always have some runners too collect and deliver too npcs. When u deliver it, it repairs a gate or if u give too arcitecht it speedens completion of weapon. O I almost forgot, kill turtles. Thats how I won as kurzik. As luxon, we try have turtles alive all the way too back fort so them can barrage enemies and npcs. Trying too kill arcitecht without them is very hard and timeconsumeing. Did it once with my assassin before they fixed my teleport, i just deathcharged past gate and into arcitecht and shoved him a combo, I got slaughtered ofcourse, cause kurziks spawned there and got me. But then my luxon pals got throu gates and it was full war at the back of fort. Deleted my assassin thou, cause haveing too wait 4 hour in raisu for a team got too me.
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Old Aug 13, 2006, 05:49 AM // 05:49   #18
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Let's state the obvious reason why Jade isn't as populated as Aspenwood:

Pepople get to Aspenwood first, then Jade second. Because lots of people went to Aspenwood in the early days, people just... stayed there.

Now in the FPE, there were loads more people in the Luxon Jade Quarry, and most of the games that were held were owned by Kurzicks. Luxons owned Aspenwood at the time, and that somewhat continues even now.

The reason why Luxons are more offensive than Kurzicks is because Aspenwood is Attack/Defend. though you would know that if you played in that mission...
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Old Aug 13, 2006, 06:19 AM // 06:19   #19
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Quote:
Originally Posted by -Loki-
My thought is the Jade Quarrey requires more thought than 'we attack, you defend, hey, fight over this mine as well if you like'. Fort is just a faster mission with less thought involved to play it.
Doesn't Jade Quarry also give a smaller faction reward or something of the sort?
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Old Aug 13, 2006, 06:23 AM // 06:23   #20
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Ok first off, people LEARN HOW TO SPELL! I can (usually) read your posts, but it gets a little anoying having to re-order over 50% of your words so that they make sense. This is a forum, not your MSN Messenger, you have time to fix your spelling and to type entire words. You can even (*gasp*) spellcheck with Word if you can't spell.


That being said;

The difference is obviously a combination of,
1)Fort Aspenwood has "always" had players, so everyone knows they can play there.
2)Fort Aspenwood is easy to figure out. (Luxons attack, Kurzicks defend)
3)Jade Quarry is a rather fair fight. Most people don't like it when things are fair.
4)Jade Quarry (Kurzick) is rather obscure to get to, and there's no real reason to bother going (they can just go to Aspenwood).

I played Jade Quarry during the Factions PvE Preview event, and I haven't seen enough people to start a game since then. I would really love to play there, but there are hardly any people there.

I guess this is just what happens when you put 2 missions with the same purpose, one gets used more.
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